Update 1.1.0
>Fixed platform on Stage 1-1 being reachable
>Fixed (again) Living Armor's axes being glitchy
>Fixed a few platforms being too unfair
>Prevented Asanbosam from attacking the player from outside the screen.
>Made some room transitions a bit smoother
>Made some subweapons work better (axe work as intended now)
>Fixed boss hitbox and shoot glitches.
>Fixed instant death when reaching a certain area.
>Fixed another animation bug
>Fixed gravedigger being too dangerous
>Nerfed Asanbosam
>Fixed several boss glitches.
>Added Coyote time (Thanks for the idea, randomspriteguy!) for quality jumping
>Removed that annoying blur
>Made some paths a bit more obvious.
>Slightly reduced knockback
>Fixed that bug where you'd respawn with 0 lives
>Fixed how some subweapons worked.
>No need to press R to respawn, you'll simply come back to life automatically.
To do:
>Fix fleam.. I mean Gravedigger's behavior.
>Fix filters.
Get NightmareDemonCastle_Demo
NightmareDemonCastle_Demo
Castlevania inspired platformer game.
Status | In development |
Author | FamedCastleman |
Genre | Platformer |
Tags | castle, castlevania, demo, Horror, Music, nightmare, Pixel Art, Singleplayer, Vampire |
More posts
- Postmortem? No! We have reached UNDEATH!Sep 05, 2020
- Update 1.15Sep 02, 2020
- Update 1.12Aug 24, 2020
- Update 1.11Aug 23, 2020
- Update 0.9Aug 19, 2020
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