I enjoy the demo, its noticeable the problem with the control but you fix a lot in the last version, the part this game is astonish is the sprite work and the music, its the most i like it, now the coding for control the character is something i dont like, hope to keep improving and keep that spirit high!
I'll focus on cleaning the code and making it less glitchy (same for the art), then move onto making more stages until I have the full game. Thanks for your reply, I'll do my best . Also, do you mind if I post that video on twitter? It's great!
From the video you posted, that was version 0.9 (since there's no transition from the intro to stage 1) I think the boss should be less glitchy now and other small things are fixed. I'll keep trying to make the code better, or at least as bug-free as I can.
yeah sure, go and share in the page you want, another problem i have was when i die, it dosnt start right away, not sure what happen, i try the pause and C to die or things like that, is something weird XD
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I enjoy the demo, its noticeable the problem with the control but you fix a lot in the last version, the part this game is astonish is the sprite work and the music, its the most i like it, now the coding for control the character is something i dont like, hope to keep improving and keep that spirit high!
I'll focus on cleaning the code and making it less glitchy (same for the art), then move onto making more stages until I have the full game. Thanks for your reply, I'll do my best . Also, do you mind if I post that video on twitter? It's great!
From the video you posted, that was version 0.9 (since there's no transition from the intro to stage 1) I think the boss should be less glitchy now and other small things are fixed. I'll keep trying to make the code better, or at least as bug-free as I can.
yeah sure, go and share in the page you want, another problem i have was when i die, it dosnt start right away, not sure what happen, i try the pause and C to die or things like that, is something weird XD